This article was kindly contributed to our site
by John Learmonth, J.L. Racing Products. Chassis tuning for good turn inDoes this seem familiar to you . . . you reach the turn-in point of the corner, turn
the wheel, and the kart seems to abruptly go into oversteer. It then misses the apex and
slides wide into the middle of the corner, scrubbing speed and bogging down through the
corner exit? If it is, then the problem may have little or nothing to do with the rear
end. Poor corner turn-in is a very common handling problem. If the kart understeers
at the instant you turn the wheel, the front tyres are momentarily sliding. Often they
suddenly regain grip, causing a violent change of direction, which upsets the rear end
giving the rear tyres little chance to produce grip, so the kart slides into the corner in
an oversteering condition. As this initial understeer may only last a fraction of a second it's often not noticed,
and can lead the driver to think the problem is in the rear end of the kart. This
condition (turn-in understeer/oversteer) is usually caused by not having enough scrub
radius (front track width) and / or caster angle in the front end. This can easily be made
much worse by incorrect toe and camber settings. If the kart just understeers at corner turn-in, the problem may still be not enough
scrub radius and / or caster, but may also be that you are still braking when turning-in.
Too much rear weight bias can also cause both turn-in understeer and understeer/oversteer. For effective chassis tuning, certain basic things have to be at least close to
correct to begin with, or you are likely to only be getting seat time. When trying to
diagnose handling problems, it is very important to make sure the problem is not the tyres
or the toe and camber alignment. Tyres are the point of contact between the kart and the track, and are the
single most important part of the chassis, as this is where the grip happens. The best
chassis in the world is only able to grip and handle to the capacity of the tyres. If the
tyres are old and hard, any chassis adjustments you make will only result in different
kinds of bad handling (with poor grip). So tyres must be in good condition (the newer the better, and usually no more
than 4 meetings old for YEQ's). They should also be at least close to the correct
pressures, (tyre pressures should be set for maximum consistent grip, and only
adjusted to fine tune the handling, not to make large changes). I personally prefer
about 20 to 23 psi in YEQ's, but this will vary with kart make / model, track conditions,
total kart weight etc. As a general rule you should use more pressure in hard tyres and
less in soft ones (YEQ tyres are a fairly hard compound). Even if you manage to find a half way reasonable set-up with old (hard) tyres, the
settings are likely to be useless as soon as you put new tyres on the kart, resulting in
the waste of the new rubber and uncompetitive times. Toe and camber, at least as the basic starting point should always be set to
zero settings (ie. the front wheels parallel to each other both horizontally and
vertically). Zero toe and camber may not always be the absolutely perfect settings, but
are going to be very close. A zero toe setting will lessen tyre scrub and friction on the straights, which will
lessen the rolling resistance of the kart. Rolling resistance lowers the acceleration and
top speed the kart can produce, resulting in wasted engine power (which you've probably
paid your engine builder lots of money for). Zero (or very close to zero) camber settings will help to keep the full width of the
front tyre's tread in contact with the track surface when cornering, particularly at mid
corner and corner exit. As it's very common to see full sized racing cars using obvious negative camber
settings, some karters conclude that if this is OK for F1 and Indycar teams, it must be
the right thing to do. Unfortunately for those karters thinking this way, the tyres used
in most other forms of motorsport are radically different in their construction being
radials, while kart tyres use cross-ply (bias-belted) construction. Radial tyres have much
more flexible sidewalls than cross-plies, and because of this can work well at larger
camber settings. The stiffer sidewall of a cross-ply tyre means it has to be kept very
close to vertical to work correctly. Inaccurate camber incorrectly loads the tyre and lessens the size of the contact patch.
As a result this smaller tyre 'footprint' will have a tendency to overheat. Especially in
hot conditions, this contributes strongly to premature tyre wear and inconsistent handling
(ie. the kart will handle differently as the race progresses, probably tending to
increased understeer). At most race meetings you will see plenty of front tyres with substantial wear on the
inside edge, yet virtually unworn on the outside. You won't see many, if any tyres looking
like this at the front of the grid for the final. It's really very simple, if the rubber's not in firm contact with the track, it's not
providing grip, and the rubber which is contacting the track is being asked to do the work
of the entire tread width, which it wasn't designed to do. Poor camber settings can have a
similar (but not identical) effect as fitting undersized (narrow) tyres. I'm sure
nobody would deliberately put narrow tyres on their kart! In racing, it takes only a tiny deficit to lose large amounts of track distance.
For instance, if you're only losing 1% to the kart in front due to poor alignment (or any
other reason), then in ten laps on a 700-metre track you will lose 70 metres. Looking at this another way; on the same track, assuming a 'hot lap' time of 30
seconds, then a 1% deficit is equal to losing 3 tenths of a second per lap. An expensive
engine blueprint might gain you 3 tenths. So why waste this costly and valuable
advantage with poor alignment? Toe and camber are among the most important settings on the kart, but they
are also the two settings most likely to significantly alter when the driver's weight is
placed in the seat. This shouldn't be surprising, since driver weight can easily be
over half the on-track kart weight. If a kart is aligned to zero toe and camber without the driver seated, it is
certain to have some unpredictable amount of negative camber with the driver. Most
karts (but not all) will gain some unpredictable amount of toe-in, up to three millimetres
is quite possible (this is equal to about 8 to 10 mm's on a full size car tyre). Toe-in
can easily contribute to poor turn-in as it makes the kart more resistant to change of
direction and lessens turn-in weight transfer (see below). As the kart will always be raced with the driver in it, it is strongly recommended both
the toe and camber be adjusted to zero settings with the driver seated in the kart.
This is by far the best starting point for setting camber, and the exact setting can be
fine tuned using tyre wear as a guide. If you're lucky enough to have a tyre temperature
gauge, adjust from tyre temperatures across the tread. A kart set up to zero toe and
camber with the driver will have some positive camber and probably some toe-out without
the driver. Worn steering components can cause substantial increased toe and camber change
with driver weight, and can also contribute to unstable alignment settings in transitional
stages of the corner. It doesn't take very much wear in the tie-rod ends, king-pin
bearings or wheel bearings to affect alignment. To check for worn tie rod ends, attempt to move the rod end up and down vertically. Any
up and down movement indicates wear is present (some cheaper rod ends have some movement
even when new). Scrub radius (also called 'kingpin offset') and caster angle work together to
produce a diagonal mechanical weight transfer from the inside rear tyre and the
outside front tyre, to the outside rear tyre and the inside front tyre. This weight
transfer causes the inside rear tyre to be physically lifted from the track surface at
turn in. If this weight transfer is not great enough, the combined grip of the rear tyres
can simply push the front wheels straight ahead. This mechanical weight transfer means the inside front tyre is much more heavily loaded
than the outside front tyre at turn-in. As a result, the inside front tyre provides most
of the front-end grip at turn-in. Once into the middle part of the corner most of the kart
weight is transferred to the outside tyres (due to cornering force). The mechanical weight
transfer then becomes far less important (and can even be counter productive) and is
largely superseded by weight transfer due to cornering forces (lateral 'g' forces, causing
frame flex). A wider rear track width will also make lifting the inside rear wheel off the track
more difficult. As it's often necessary to use a wide rear track, this makes it all the
more important to have the front-end settings properly sorted out. Many people will advise you to add toe-out if the kart won't turn-in to the corner
properly. This may help turn-in, but introduces it's own problems. I would recommend
instead, increasing the scrub radius, and / or the caster angle. The only conditions in
which I would recommend using toe settings other than zero would be in the rain, or if all
other means of improving the turn in have failed (in which case some extra toe out may be
an acceptable compromise). Increasing either caster angle or scrub radius will increase the inside rear wheel lift
at corner turn-in, which is really what you are after (if the kart is turning in badly).
Increased caster may require using more positive camber to keep the tread flat on the
track during cornering. Be aware that increased scrub radius and / or caster can
contribute to front tyre overheating in some conditions. A very flexible chassis may need more scrub radius and / or caster than a more rigid
chassis, as much of the mechanical lift can be taken up with excessive frame flex,
especially if the kart is a bit of an old floppy noodle! Too little weight over the front wheels (and too much over the rear wheels) could also
be the problem. If you suspect this, try moving the seat forward. Because moving the seat
is such a pain and can result in lots of holes in your nice seat, many people don't
experiment with moving it. When moving the seat, don't move it more than 2 cm's at a time.
Trying to tune a chassis with bad weight distribution is often impossible. Incorrect driving style can easily cause poor turn-in as well. When turning into a
corner, many racers (in an effort to be smooth) turn the steering wheel too gently. This
causes an indecisive lifting of the inside rear wheel, when what you want is for the wheel
to lift AT the point of turn-in. Poor turn-in tends to get worse during the course of a race. When the tyres are sliding
they are subject to more friction which increases the amount of heat build up in the
tread. This sets up a downward spiral of grip loss and exaggerated tyre wear. One of the keys to a good handling chassis, is balanced grip front to rear. This
balance can be greatly enhanced if the tyre footprints can be kept as large and consistent
as possible, for as much of the corner as possible. Many racers will try to balance the handling by reducing the grip at the end of the
kart they perceive has too much. A better approach is to increase the grip at the end of
the kart that has less grip. Grip is only too great if the chassis cannot use it, usually
manifested by chassis hop. If this happens, do whatever is necessary to stiffen the
chassis and / or lower the centre of gravity until the hop goes away. Only if the hop
can't be eliminated, or the other end of the kart just can't be adjusted to give equal
grip front to rear, should you consider deliberately reducing grip at either end of the
kart. Always go for the more grip option if possible. Good turn-in is usually not that difficult to tune into the chassis, if you know what
to adjust. Be careful not to go too far though, as too much turn-in can make the kart
twitchy and difficult to drive smoothly. Too much scrub radius and caster makes the kart
overly sensitive to steering input, and can result in a chassis that needs constant
steering corrections. Remember that every time the steering wheel is turned it causes
substantial diagonal weight transfer between the front and rear wheels. If you're sawing
away at the wheel, the tyres are being rapidly loaded and unloaded, which really upsets
the stability of the chassis. It's not unusual to spend a day testing and still be unsure if any improvement has been
made. Lap times may well be better at the end of a test day, but this is often due to the
driver improving with practice. It's very possible to be faster at the end of testing,
with a worse set-up! This can be especially true if the number of practice days are
limited. All else being equal, a well set-up 'bad' chassis will always handle better than a
poorly set-up 'good' chassis, and there is usually more gain to be had from a good chassis
set-up than a good engine set-up. Keep in mind that a handling problem may not occur
during practice, but can raise it's ugly head in racing. This is usually the result of the
driver being able to find just that bit extra on race day! Front-end settings have a huge effect on the overall handling of the kart. If your kart
turns-in to a corner the way it should, then the rest of the corner will be easier and
faster to negotiate as you are not having to catch up with the effects of poor turn-in. In
addition, the rest of the chassis is likely to be easier and less confusing to tune if the
front end is functioning properly. Finally, many handling problems that may at first seem similar can easily stem from
different causes. Any adjustment you make to your kart is only correct if it lowers your
lap times, assuming that the basic alignment is at least close to accurate. John Learmonth. J.L. Racing Products. © Copyright: John Learmonth. 1999. All rights reserved. |